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Coercer II

Description

Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.

Stats


Ship Name
Coercer II

Bonus Skill 1

Small Laser Operation

Bonus Skill 2

Destroyer Command

Bonus 1

Small Laser Operation per Lv:
Small Laser damage +2.5%
Small Laser tracking speed +7.5%
Small Laser capacitor need -10%

Bonus 2

Destroyer Command per Lv:
Armor +5%

Special Bonus

Small Laser optimal range +25%

Special Mod
 

Tech Level

4

Metalevel

0

size

2

Inertia Modifier

2

Flight Velocity

283

Warp Speed

5

High Slot

4

Drone Bay

0

Mid Slot

2

Low Slot

3

Engineering Rigs

2

Powergrid Rig

2

Shield

673

Powergrid Output

71

shield Em Damage Resonance

1

shield Thermal Damage Resonance

0.8

shield Kinetic Damage Resonance

0.6

shield Explosive Damage Resonance

0.5

shield Recharge Rate

690000

Armor

991

armor Em Damage Resonance

0.5

armor Thermal Damage Resonance

0.65

armor Kinetic Damage Resonance

0.75

armor Explosive Damage Resonance

0.8

Structure

810

em Damage Resonance

0.6667

thermal Damage Resonance

0.6667

kinetic Damage Resonance

0.6667

explosive Damage Resonance

0.6667

Capacitors

637

Capacitor Recharge Time

192000

Warp capacitor need

0.000002

Sensor Strength

13.7

Targeting Range

35600

Scan Resolution

678

Max Locked Targets

6

Signature Radius

57.4

Drone Sizes

2

Drone bay capacity

0

armor Damage

0

damage

0

temp HP Max Energy

0

temp HP Cur Energy

0

temp HP Max Shield

0

temp HP Cur Shield

0

temp HP Max Armor

0

temp HP Cur Armor

0

ship remain fuel

0

special Ore Hold Capacity (Volume)

0

special Mineral Hold Capacity (Volume)

0

special Fuel Bay Capacity (Volume)

0

ship Maintenance Bay Capacity (Volume)

0

fleet Hangar Capacity (Volume)

0

special Gas Hold Capacity (Volume)

0

special Salvage Hold Capacity (Volume)

0

special Ship Hold Capacity (Volume)

0

special Small Ship Hold Capacity (Volume)

0

special Medium Ship Hold Capacity (Volume)

0

special Large Ship Hold Capacity (Volume)

0

special Industrial Ship Hold Capacity (Volume)

0

special Ammo Hold Capacity (Volume)

0

special Booster Hold Capacity (Volume)

0

special Corpse Hold Capacity (Volume)

0

special Quafe Hold Capacity (Volume)

0

special Command Center Hold Capacity (Volume)

0

special Subsystem Hold Capacity (Volume)

0

special Planetary Commodities Hold Capacity (Volume)

0

fighter Capacity (Volume)

0

logistics Capacity (Volume)

0

Special Facility Hold Capacity

0

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