Main Factions
Besides shuttles and rookie ships, each race has around six frigates which can be sorted by their roles. One is a logistics frigate, which has bonuses to tools that help repair other ships, but is very weak in combat. Then there are two combat frigates, which have a great variety of specializations and differences, though all races have at least one frigate which focuses on turrets. One further frigate uses electronic warfare. Each race’s frigate lineup is completed by an unusually fast and nimble scouting/tackle frigate, and an exploration frigate with a scanning bonus.
Normal Frigates
Tech I
Faction | Ship |
Amarr | Impairor |
Caldari | Ibis |
Gallente | Velator |
Minmatar | Reaper |
Tech II
Faction | Ship |
Amarr | Executioner Tormentor |
Caldari | Merlin Condor |
Gallente | Atron Tristan |
Minmatar | Slasher Rifter |
Tech III
Faction | Ship |
Amarr | Punisher Magnate |
Caldari | Kestrel Heron |
Gallente | Incursus Imicus |
Minmatar | Breacher Probe |
Tech IV
Faction | Ship |
Amarr | Crucifier |
Caldari | Griffin |
Gallente | Maulus |
Minmatar | Vigil |
Tech V
Faction | Ship |
Amarr | Inquisitor |
Caldari | Bantam |
Gallente | Navitas |
Minmatar | Burst |
Interceptors
Interceptors are used as scouts and initial tackle. For this reason, they have very high warp speed, high general speed, high agility, and high scan resolution (to lock fast). Their combat capabilities are very limited though. Besides the scout and tackle role, they are often also used for pure traveling and then called travel interceptors
Tech VI
Faction | Ship |
Amarr | Executioner II |
Caldari | Condor II |
Gallente | Atron II |
Minmatar | Slasher II |
Tech VIII
Faction | Ship |
Amarr | Executioner Interceptor |
Caldari | Condor Interceptor |
Gallente | Atron Interceptor |
Minmatar | Slasher Interceptor |
Tech X
Faction | Ship |
Amarr | Executioner II Interceptor |
Caldari | Condor II Interceptor |
Gallente | Atron II Interceptor |
Minmatar | Slasher II Interceptor |
Assault Frigates
Assault frigates have good tanks and usually high DPS. If you get tackled by an assault frigate, you’re generally not going anywhere: they’re a pain to get rid of when properly fitted. Their disadvantage compared to interceptors is that they’re slower, and often sacrifice their micro warp drive and fit an afterburner instead to survive longer after tackling a target. Some assault frigates make decent tacklers, and they can provide decent damage in a fleet of small ships. If the fleet has larger damage-dealing ships assault frigates can lack a role, though they may still be a good defense against other small targets.
In PvE, assault frigates can take on missions and combat sites which would normally be too difficult for a frigate-sized ship.
Tech VII
Faction | Ship |
Amarr | Punisher Assault |
Caldari | Merlin Assault |
Gallente | Incursus Assault |
Minmatar | Breacher Assault |
Covert Ops
Covert Ops frigates can warp while cloaked. As scouts, they can stealthily gather intelligence to find out about their enemies. They can watch enemy targets while in a cloak and provide a warp coordinate for a much larger gang of heavy-hitting ships in an organized surprise attack. Due to their extreme fragility, covert ops frigates should not generally be used in a tackling role, and are typically invisible at all times.
Tech V
Faction | Ship |
Amarr | Magnate Covert Ops |
Caldari | Heron Covert Ops |
Gallente | Imicus Covert Ops |
Minmatar | Probe Covert Ops |
Stealth Bombers
Stealth Bombers are specifically engineered to fire torpedoes and represent the next generation of stealth ships. Gifted by their capable Missile Guidance Systems, these ships can fire long-range torpedoes at high velocity, which are usually used to ambush large ships.
Tech VI
Faction | Ship |
Amarr | Purifier |
Caldari | Manticore |
Gallente | Nemesis |
Minmatar | Hound |
Tech IX
Faction | Ship |
Amarr | Purifier II |
Caldari | Manticore II |
Gallente | Nemesis II |
Minmatar | Hound II |
Electronic Attack Frigate
Electronic Attack Frigates are basically a frigate-sized version of the combat recon ships, but their proportion of usefulness to cost varies from ship to ship.
Tech VI
Faction | Ship |
Amarr | Crucifier E-War |
Caldari | Griffin E-War |
Gallente | Maulus E-War |
Minmatar | Vigil E-War |
Logistics Frigates
Logistics Frigates have substantial bonuses to logistics module use and are designed to support small ship fleets where a cruiser's slower warp speed would slow down the roam.
Tech VI
Faction | Ship |
Amarr | Inquisitor II |
Caldari | Bantam II |
Gallente | Navitas II |
Minmatar | Burst II |
Pirate Factions
Faction | Ships |
Angel Cartel | Dramiel |
Blood Raiders | Cruor |
Guristas | Worm |
Mordu's Legion | Garmur |
Sansha's Nation | Succubus |
Serpentis | Daredevil |
Sisters of EVE | Astero |
Ore Faction
Tech Level | Ship |
Trainer | Venture Trainer |
Tech IV | Venture |
Tech V | Venture II |
Tech VI | Venture III |